[Zbrush] ZBrush獸人戰牛騎士數字雕刻實例制作視頻教程

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抱著貓的老鼠 發表于 2019-10-30 10:01:24 | 只看該作者 |只看大圖 |閱讀模式 打印 上一主題 下一主題


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本教程是關于ZBrush獸人戰牛騎士數字雕刻實例制作視頻教程,時長:35小時,大小:28.4 GB,MP4高清視頻格式,教程使用軟件:Zbrush,作者:Nexttut Education,共105個章節,語言:英語。RRCG分享

ZBrush是一個數字雕刻和繪畫軟件,它以強大的功能和直觀的工作流程徹底改變了整個三維行業。在一個簡潔的界面中,ZBrush 為當代數字藝術家提供了世界上最先進的工具。以實用的思路開發出的功能組合,在激發藝術家創作力的同時,ZBrush 產生了一種用戶感受,在操作時會感到非常的順暢。ZBrush 能夠雕刻高達 10 億多邊形的模型,所以說限制只取決于的藝術家自身的想象力。ZBrush軟件是世界上第一個讓藝術家感到無約束自由創作的3D設計工具!它的出現完全顛覆了過去傳統三維設計工具的工作模式,解放了藝術家們的雙手和思維,告別過去那種依靠鼠標和參數來笨拙創作的模式,完全尊重設計師的創作靈感和傳統工作習慣。

《ZBrush數字雕刻基礎核心技能訓練視頻教程》中文字幕版:
http://www.ihxsfb.icu/thread-16753788-1-1.html

更多相關教程請關注:Zbursh視頻教程專區中文字幕教程專區

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Do you have problems modelling creature anatomy, both humanoid and animal-like?
Are your fantasy characters always a little off somehow?
Are you ready to learn how to make a realistic high poly model, Armour, clothes, weapons, fur and everything only in Zbrush, fast and efficient?
Then I welcome you to Nexttut education’s “Orc rider and Bull creature creation in Zbrush” course.
INSTRUCTOR :
My name is Nikolay Naydenov and I am a 3D character artist for games for about 10 years now. I have worked for numerous games and currently work for one of the world’s most famous game companies – Gameloft.
GOAL OF THE COURSE :
By the end of this course, you’ll be able to model good realistic orc and bull creatures with belts, armors and weapons in Zbrush from start to finish.
YOU WILL LEARN :
Sculpting the orc head and hair
Sculpting the orc body
Sculpting the bull head and body
Making the 3D sketch of the bull armor
Making the 3D sketch of the orc armor
Making belts, rings, armors, gloves and etc.
Making a battleaxe
Refining the orc and bull with skin detail
Poly paint the creatures
Making the fur with Fibermesh
Making the materials in Zbrush
Posing the orc and bull
Rendering the character with passes
Composing a final render in Photoshop
We will start by spending 30 minutes to customize our workflow in Zbrush so we could work much faster and efficient. Then we will make the head of our orc where i’ll explain what you should watch for, in a humanoid creature head modelling.
Then we will make a hair, teeth and eyes from scratch. After that we will make the muscular orc body, again from sphere, following our concept.
After we are done with the orc body, we will start making the bull creature’s head, eyes and teeth. We will then make the bull body, following some references from internet. After that we will continue by making 3D sketch of the bull armors, belts and rings, to get their correct placement. We will do that for the orc too. This is a pretty important stage, in the end of which we will have very good idea how our model will look when it’s finished.
Then it will be time to start extracting belts, armors, gloves and boots.
We will also make a brush which will make the placement of all those small metal parts like belt buckles, caps and rings, very easy and fast.
After that we will start refining all those things that we have made, add thickness and details. At the end of this stage, the models will start to look pretty good. Then it will be time to do the weapon of our orc – the big battleaxe, and add it to the scene. Then we will learn how to make materials like metal and leather, which will increase the believability of our creatures. Once we are happy with the overall look of the orc rider, i will show you how to make good pose with the transpose master in Zbrush. Finally we will make the render passes in Zbrush and combine them in Photoshop, to achieve the best possible look for our sculp

《ZBrush數字雕刻基礎核心技能訓練視頻教程》中文字幕版:
http://www.ihxsfb.icu/thread-16753788-1-1.html

更多相關教程請關注:Zbursh視頻教程專區中文字幕教程專區

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可大帥君VIP會員 年費VIP會員 發表于 2019-10-30 10:15:38 | 只看該作者
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AVkiss 發表于 2019-10-30 10:20:50 | 只看該作者
終于找到了,太不容易了,感謝感謝!
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為了CG幣,尼瑪拼了!
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